3 papers
cs.CV2026
NVIDIA OmniDreams: Real-Time Generative World Model for Closed-Loop Autonomous Vehicle Simulation
NVIDIA, :, Aarti Basant +32
As autonomous vehicle capabilities advance, the safe evaluation of driving policies in long-tail scenarios remains a critical bottleneck. In closed-loop simulation, the driving pol…
cs.CV2025
Motion Prompting: Controlling Video Generation with Motion Trajectories
Daniel Geng, Charles Herrmann, Junhwa Hur +11
Motion control is crucial for generating expressive and compelling video content; however, most existing video generation models rely mainly on text prompts for control, which stru…
cs.LG2024
Learning rigid-body simulators over implicit shapes for large-scale scenes and vision
Yulia Rubanova, Tatiana Lopez-Guevara, Kelsey R. Allen +3
Simulating large scenes with many rigid objects is crucial for a variety of applications, such as robotics, engineering, film and video games. Rigid interactions are notoriously ha…