activity
20242026
collaborators

5 papers

cs.CV2026

NVIDIA OmniDreams: Real-Time Generative World Model for Closed-Loop Autonomous Vehicle Simulation

NVIDIA, :, Aarti Basant +32

As autonomous vehicle capabilities advance, the safe evaluation of driving policies in long-tail scenarios remains a critical bottleneck. In closed-loop simulation, the driving pol…

cs.CV2026

Lyra 2.0: Explorable Generative 3D Worlds

Tianchang Shen, Sherwin Bahmani, Kai He +12

Recent advances in video generation enable a new paradigm for 3D scene creation: generating camera-controlled videos that simulate scene walkthroughs, then lifting them to 3D via f…

cs.GR2025

LuxDiT: Lighting Estimation with Video Diffusion Transformer

Ruofan Liang, Kai He, Zan Gojcic +4

Estimating scene lighting from a single image or video remains a longstanding challenge in computer vision and graphics. Learning-based approaches are constrained by the scarcity o…

cs.CV2025

UniRelight: Learning Joint Decomposition and Synthesis for Video Relighting

Kai He, Ruofan Liang, Jacob Munkberg +7

We address the challenge of relighting a single image or video, a task that demands precise scene intrinsic understanding and high-quality light transport synthesis. Existing end-t…

cs.CV2024

CTRL-D: Controllable Dynamic 3D Scene Editing with Personalized 2D Diffusion

Kai He, Chin-Hsuan Wu, Igor Gilitschenski

Recent advances in 3D representations, such as Neural Radiance Fields and 3D Gaussian Splatting, have greatly improved realistic scene modeling and novel-view synthesis. However, a…