activity
20242026
collaborators

5 papers

cs.GR2026

GS-PQM: A Parameter-Domain Quality Metric for Compressed Gaussian Splatting

Pedro Martin, António Rodrigues, João Ascenso +1

Recent advances in Gaussian Splatting (GS) compression have enabled substantial reductions in GS model size. Reliable objective quality assessment is therefore essential for compar…

eess.IV2026

GScomp-QA: A Subjective Dataset for Quality Assessment of Compressed Gaussian Splatting

Pedro Martin, António Rodrigues, João Ascenso +1

Gaussian Splatting (GS) has emerged as an efficient representation for high-quality 3D reconstruction and novel view synthesis. However, its large model size poses challenges for s…

cs.MM2026

Structured Image-based Coding for Efficient Gaussian Splatting Compression

Pedro Martin, Antonio Rodrigues, Joao Ascenso +1

Gaussian Splatting (GS) has recently emerged as a state-of-the-art representation for radiance fields, combining real-time rendering with high visual fidelity. However, GS models r…

cs.MM2025

GS-QA: Comprehensive Quality Assessment Benchmark for Gaussian Splatting View Synthesis

Pedro Martin, António Rodrigues, João Ascenso +1

Gaussian Splatting (GS) offers a promising alternative to Neural Radiance Fields (NeRF) for real-time 3D scene rendering. Using a set of 3D Gaussians to represent complex geometry…

cs.MM2024

Evaluation of strategies for efficient rate-distortion NeRF streaming

Pedro Martin, António Rodrigues, João Ascenso +1

Neural Radiance Fields (NeRF) have revolutionized the field of 3D visual representation by enabling highly realistic and detailed scene reconstructions from a sparse set of images.…