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cs.AI2026
STRATA: Self-Learning Through Role-Aligned Tiered Agents for Real-Time Strategy Games
Xinhe Tian, Xiaoyue Zhang, Ziyou Zhang +4
Real-time strategy (RTS) games require agents to coordinate economic development, production and construction, base defense, unit organization, and attack timing over long matches.…
cs.AI2026
GlobeDiff: State Diffusion Process for Partial Observability in Multi-Agent Systems
Yiqin Yang, Xu Yang, Yuhua Jiang +8
In the realm of multi-agent systems, the challenge of \emph{partial observability} is a critical barrier to effective coordination and decision-making. Existing approaches, such as…