4 citations · 6 across the 5 of their papers we have counts for
Showing 2026Show all
2 papers · 1 filter
cs.CV2026
OptiWorld: Optimal Control for Video World Generation under Physical Constraints
Yu Yuan, Jianhao Yuan, Xijun Wang +4
Video generation models are becoming a scalable form of world models, but they mainly generate plausible motion rather than proactively control or optimize the underlying dynamics.…
cs.AI2026
CubePart: An Open-Vocabulary Part-Controllable 3D Generator
Yiheng Zhu, Kangle Deng, Jean-Philippe Fauconnier +9
Interactive 3D assets used in games and simulation are typically decomposed into specific semantic parts to support animation, physics, and scripted behaviors, yet most generative…