7 citations · 18 across the 7 of their papers we have counts for
7 papers
Bake It Till You Make It: Ultrafast Spatial Texture-Atlas Splatting
Neel Kelkar, Simon Niedermayr, Kaloian Petkov +2
Neural radiance representations in Gaussian Splatting (GS) deliver high-fidelity color detail but impose substantial rendering overhead from network evaluations. We present a learn…
Hybrid Latents: Geometry-Appearance-Aware Surfel Splatting
Neel Kelkar, Simon Niedermayr, Klaus Engel +1
We introduce a hybrid Gaussian-hash-grid radiance representation for reconstructing 2D Gaussian scene models from multi-view images. Similar to NeST splatting, our approach reduces…
Lightweight Gradient-Aware Upscaling of 3D Gaussian Splatting Images
Simon Niedermayr, Christoph Neuhauser Rüdiger Westermann
We introduce an image upscaling technique tailored for 3D Gaussian Splatting (3DGS) on lightweight GPUs. Compared to 3DGS, it achieves significantly higher rendering speeds and red…
SGLDBench: A Benchmark Suite for Stress-Guided Lightweight 3D Designs
Junpeng Wang, Dennis R. Bukenberger, Simon Niedermayr +3
We introduce the Stress-Guided Lightweight Design Benchmark (SGLDBench), a comprehensive benchmark suite for applying and evaluating material layout strategies to generate stiff, l…
APEBench: A Benchmark for Autoregressive Neural Emulators of PDEs
Felix Koehler, Simon Niedermayr, Rüdiger Westermann +1
We introduce the Autoregressive PDE Emulator Benchmark (APEBench), a comprehensive benchmark suite to evaluate autoregressive neural emulators for solving partial differential equa…
Application of 3D Gaussian Splatting for Cinematic Anatomy on Consumer Class Devices
Simon Niedermayr, Christoph Neuhauser, Kaloian Petkov +2
Interactive photorealistic rendering of 3D anatomy is used in medical education to explain the structure of the human body. It is currently restricted to frontal teaching scenarios…
Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis
Simon Niedermayr, Josef Stumpfegger, Rüdiger Westermann
Recently, high-fidelity scene reconstruction with an optimized 3D Gaussian splat representation has been introduced for novel view synthesis from sparse image sets. Making such rep…