activity
20232026
most citedSplatMesh: Interactive 3D Segmentation and Editing Using Mesh-Based Gaussian Splatting

2 citations · 2 across the 5 of their papers we have counts for

collaborators

9 papers

cs.RO2026

T-WLA: Bridging Slow Vision and Fast Touch

Kaichen Zhou, Yuzhen Chen, Hannah Yao +14

In contact-rich manipulation, contact conditions can change before a visual policy updates its action plan. Recomputing the plan through the visual policy adds latency, while tacti…

cs.CV2026

Matisse: Evidence-Space Reasoning for Active 3D Reconstruction

Xihang Yu, Kaichen Zhou, Lorenzo Shaikewitz +4

How can a 3D reconstruction system acquire and retain useful information to understand the geometry of a scene from partial views under a limited computation budget? Existing activ…

cs.AI2026

Representation-guided in-context learning for medical image interpretation with multimodal large language models

Minda Zhao, Fangyu Hu, Yan Luo +8

Medical image interpretation is central to diagnosis and care, yet adapting general-purpose multimodal large language models (MLLMs) often requires resource-intensive domain-specif…

cs.CV2026

MemoBench: Benchmarking World Modeling in Dynamically Changing Environments

Haoyu Chen, Kaichen Zhou, Hang Hua +11

Video generation models aspire to simulate dynamic environments, and several benchmarks now evaluate memory consistency across frames. However, most assess consistency only while t…

cs.CV2026

GeoWorld-VLM: Geometry from World Models for Vision-Language Models

Renjie Gu, Kaichen Zhou, Yan Luo +1

Modern Vision-Language Models (VLMs) achieve strong semantic recognition, yet remain brittle on elementary spatial relations such as left of, on, behind, and between. One cause of…

cs.CV2026

GEM-4D: Geometry-Enhanced Video World Models for Robot Manipulation

Kaichen Zhou, Yuzhen Chen, Fangneng Zhan +8

Video world models can generate realistic futures from a single instruction, but they often fail to track the same physical points consistently across time. As a result, the genera…

cs.CV2026

Stream3D: Sequential Multi-View 3D Generation via Evidential Memory

Kaichen Zhou, Zeyang Bai, Xinhai Chang +3

View-conditioned 3D generators such as SAM 3D, TRELLIS, and Hunyuan3D produce high-quality object reconstructions from a single view, but real-world visual observation often arrive…

cs.CV2025

Empowering Sparse-Input Neural Radiance Fields with Dual-Level Semantic Guidance from Dense Novel Views

Yingji Zhong, Kaichen Zhou, Zhihao Li +3

Neural Radiance Fields (NeRF) have shown remarkable capabilities for photorealistic novel view synthesis. One major deficiency of NeRF is that dense inputs are typically required,…

cs.GR2023★ 2 cited

SplatMesh: Interactive 3D Segmentation and Editing Using Mesh-Based Gaussian Splatting

Kaichen Zhou, Lanqing Hong, Xinhai Chang +7

A key challenge in fine-grained 3D-based interactive editing is the absence of an efficient representation that balances diverse modifications with high-quality view synthesis unde…