7 citations · 7 across the 2 of their papers we have counts for
3 papers
Infinite Leagues Under the Sea: Photorealistic 3D Underwater Terrain Generation by Latent Fractal Diffusion Models
Tianyi Zhang, Weiming Zhi, Joshua Mangelson +1
This paper tackles the problem of generating representations of underwater 3D terrain. Off-the-shelf generative models, trained on Internet-scale data but not on specialized underw…
RecGS: Removing Water Caustic with Recurrent Gaussian Splatting
Tianyi Zhang, Weiming Zhi, Kaining Huang +3
Water caustics are commonly observed in seafloor imaging data from shallow-water areas. Traditional methods that remove caustic patterns from images often rely on 2D filtering or p…
Continuous-time Trajectory Estimation: A Comparative Study Between Gaussian Process and Spline-based Approaches
Jacob Johnson, Joshua Mangelson, Timothy Barfoot +1
Continuous-time trajectory estimation is an attractive alternative to discrete-time batch estimation due to the ability to incorporate high-frequency measurements from asynchronous…