5 papers
A Distributed Clustering Algorithm based on Coalition Game for Intelligent Vehicles
Weiyi Yang, Xiaolu Liu, Lei He +2
In the context of Vehicular ad-hoc networks (VANETs), the hierarchical management of intelligent vehicles, based on clustering methods, represents a well-established solution for e…
Distributed Satellites Dynamic Allocation for Grids with Time Windows: A Potential Game Approach
Weiyi Yang, Yingwu Chen, Xiaolu Liu +2
The allocation of tasks to a large number of distributed satellites is a difficult problem owing to dynamic changes in massive tasks and the complex matching of tasks to satellites…
Game-theoretic Distributed Learning Approach for Heterogeneous-cost Task Allocation with Budget Constraints
Weiyi Yang, Xiaolu Liu, Lei He +2
This paper investigates heterogeneous-cost task allocation with budget constraints (HCTAB), wherein heterogeneity is manifested through the varying capabilities and costs associate…
Autonomous Crowdsensing: Operating and Organizing Crowdsensing for Sensing Automation
Wansen Wu, Weiyi Yang, Juanjuan Li +6
The precise characterization and modeling of Cyber-Physical-Social Systems (CPSS) requires more comprehensive and accurate data, which imposes heightened demands on intelligent sen…
Toward parallel intelligence: an interdisciplinary solution for complex systems
Yong Zhao, Zhengqiu Zhu, Bin Chen +10
The growing complexity of real-world systems necessitates interdisciplinary solutions to confront myriad challenges in modeling, analysis, management, and control. To meet these de…