3 papers
cs.CV2026
SPARE-GS: Structural Parsimony and Resource Efficiency for 3D Gaussian Splatting
Zhang Chen, Shuai Wan, Fuzheng Yang +3
3D Gaussian Splatting (3DGS) achieves high-fidelity novel view synthesis in real-time; however its training efficiency and representation compactness are hindered by excessive prim…
cs.CV2025
RBFIM: Perceptual Quality Assessment for Compressed Point Clouds Using Radial Basis Function Interpolation
Zhang Chen, Shuai Wan, Siyu Ren +3
One of the main challenges in point cloud compression (PCC) is how to evaluate the perceived distortion so that the codec can be optimized for perceptual quality. Current standard…
cs.MM2024
Rendering-Oriented 3D Point Cloud Attribute Compression using Sparse Tensor-based Transformer
Xiao Huo, Junhui Hou, Shuai Wan +1
The evolution of 3D visualization techniques has fundamentally transformed how we interact with digital content. At the forefront of this change is point cloud technology, offering…