3 papers
cs.CV2026
SkelMo: Universal Skeletal Motion Generation for 3D Rigged Shapes
Ye Tao, Yuxin Yao, Kendong Liu +2
Motion generation for rigged shapes is vital for scalable 4D asset production. However, template-based methods are limited by specific topologies and fail to generalize across dive…
cs.CV2025
Acc3D: Accelerating Single Image to 3D Diffusion Models via Edge Consistency Guided Score Distillation
Kendong Liu, Zhiyu Zhu, Hui Liu +1
We present Acc3D to tackle the challenge of accelerating the diffusion process to generate 3D models from single images. To derive high-quality reconstructions through few-step inf…
cs.CV2024
PrefPaint: Aligning Image Inpainting Diffusion Model with Human Preference
Kendong Liu, Zhiyu Zhu, Chuanhao Li +3
In this paper, we make the first attempt to align diffusion models for image inpainting with human aesthetic standards via a reinforcement learning framework, significantly improvi…