17 citations · 35 across the 4 of their papers we have counts for
4 papers
From Motivating to Manipulative: The Use of Deceptive Design in a Game's Free-to-Play Transition
Hilda Hadan, Sabrina Alicia Sgandurra, Leah Zhang-Kennedy +1
Over the last decade, the free-to-play (F2P) game business model has gained popularity in the games industry. We examine the role of deceptive design during a game's transition to…
Culture Clash: When Deceptive Design Meets Diverse Player Expectations
Hilda Hadan, Sabrina A. Sgandurra, Leah Zhang-Kennedy +1
Deceptive game designs that manipulate players are increasingly common in the gaming industry, but the impact on players is not well studied. While studies have revealed player fru…
Augmenting the Author: Exploring the Potential of AI Collaboration in Academic Writing
Joseph Tu, Hilda Hadan, Derrick M. Wang +3
This workshop paper presents a critical examination of the integration of Generative AI (Gen AI) into the academic writing process, focusing on the use of AI as a collaborative too…
Sora OpenAI's Prelude: Social Media Perspectives on Sora OpenAI and the Future of AI Video Generation
Reza Hadi Mogavi, Derrick Wang, Joseph Tu +4
The rapid advancement of Generative AI (Gen-AI) is transforming Human-Computer Interaction (HCI), with significant implications across various sectors. This study investigates the…