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cs.RO2026
PonderPounce: A Pretrained MLLM as an Episode Context Engine for Robot Control
Suhwan Choi, Jaeyoon Jung, Sungkyung Kim +2
Multimodal large language models (MLLMs) can integrate long visual histories and infer behavior from a few examples, yet vision-language-action models rarely use this capacity as e…
cs.CV2026
WorldCam: Interactive Autoregressive 3D Gaming Worlds with Camera Pose as a Unifying Geometric Representation
Jisu Nam, Yicong Hong, Chun-Hao Paul Huang +9
Recent advances in video diffusion transformers have enabled interactive gaming world models that allow users to explore generated environments over extended horizons. However, exi…
cs.LG2026
The PokeAgent Challenge: Competitive and Long-Context Learning at Scale
Seth Karten, Jake Grigsby, Tersoo Upaa +28
We present the PokeAgent Challenge, a large-scale benchmark for decision-making research built on Pokemon's multi-agent battle system and expansive role-playing game (RPG) environm…