collaborators
Showing cs.CVShow all

5 papers · 1 filter

cs.CV2025

SONIC: Spectral Optimization of Noise for Inpainting with Consistency

Seungyeon Baek, Erqun Dong, Shadan Namazifard +2

We propose a novel training-free method for inpainting with off-the-shelf text-to-image models. While guidance-based methods in theory allow generic models to be used for inverse p…

cs.CV2025

StochasticSplats: Stochastic Rasterization for Sorting-Free 3D Gaussian Splatting

Shakiba Kheradmand, Delio Vicini, George Kopanas +4

3D Gaussian splatting (3DGS) is a popular radiance field method, with many application-specific extensions. Most variants rely on the same core algorithm: depth-sorting of Gaussian…

cs.CV2024

RoMo: Robust Motion Segmentation Improves Structure from Motion

Lily Goli, Sara Sabour, Mark Matthews +6

There has been extensive progress in the reconstruction and generation of 4D scenes from monocular casually-captured video. While these tasks rely heavily on known camera poses, th…

cs.CV2024

SpotlessSplats: Ignoring Distractors in 3D Gaussian Splatting

Sara Sabour, Lily Goli, George Kopanas +6

3D Gaussian Splatting (3DGS) is a promising technique for 3D reconstruction, offering efficient training and rendering speeds, making it suitable for real-time applications.However…

cs.CV2024

MagicMirror: Fast and High-Quality Avatar Generation with a Constrained Search Space

Armand Comas-Massagué, Di Qiu, Menglei Chai +9

We introduce a novel framework for 3D human avatar generation and personalization, leveraging text prompts to enhance user engagement and customization. Central to our approach are…