collaborators

7 papers

cs.CV2026

Recovering Physically Plausible Human-Object Interactions from Monocular Videos

Dingbang Huang, Etienne Vouga, Qixing Huang +1

In this paper, we propose RePHO, a method to reconstruct physically plausible human-object interactions (HOI) from monocular videos. While existing kinematic-based approaches produ…

cs.CV2026

Mining Attribute Subspaces for Efficient Fine-tuning of 3D Foundation Models

Yu Jiang, Hanwen Jiang, Ahmed Abdelkader +4

With the emergence of 3D foundation models, there is growing interest in fine-tuning them for downstream tasks, where LoRA is the dominant fine-tuning paradigm. As 3D datasets exhi…

cs.RO2026

SECOND-Grasp: Semantic Contact-guided Dexterous Grasping

Han Yi Shin, Heeju Ko, Jaewon Mun +6

Achieving reliable robotic manipulation, such as dexterous grasping, requires a synergy between physically stable interactions and semantic task guidance, yet these objectives are…

cs.CV2026

Information-Regularized Constrained Inversion for Stable Avatar Editing from Sparse Supervision

Zhenxiao Liang, Qixing Huang

Editing animatable human avatars typically relies on sparse supervision, often a few edited keyframes, yet naively fitting a reconstructed avatar to these edits frequently causes i…

cs.CV2025

RayZer: A Self-supervised Large View Synthesis Model

Hanwen Jiang, Hao Tan, Peng Wang +8

We present RayZer, a self-supervised multi-view 3D Vision model trained without any 3D supervision, i.e., camera poses and scene geometry, while exhibiting emerging 3D awareness. C…

cs.CV2025

Reconstructing Humans with a Biomechanically Accurate Skeleton

Yan Xia, Xiaowei Zhou, Etienne Vouga +2

In this paper, we introduce a method for reconstructing 3D humans from a single image using a biomechanically accurate skeleton model. To achieve this, we train a transformer that…