3 papers
cs.CV2026
DualSplat: Robust 3D Gaussian Splatting via Pseudo-Mask Bootstrapping from Reconstruction Failures
Xu Wang, Zhiru Wang, Shiyun Xie +2
While 3D Gaussian Splatting (3DGS) achieves real-time photorealistic rendering, its performance degrades significantly when training images contain transient objects that violate m…
cs.CV2026
GVGS: Gaussian Visibility-Aware Multi-View Geometry for Accurate Surface Reconstruction
Mai Su, Qihan Yu, Zhongtao Wang +5
3D Gaussian Splatting (3DGS) enables efficient rendering, yet accurate surface reconstruction remains challenging due to unreliable geometric supervision. Existing approaches predo…
cs.GR2025
HUG: Hierarchical Urban Gaussian Splatting with Block-Based Reconstruction for Large-Scale Aerial Scenes
Mai Su, Zhongtao Wang, Huishan Au +5
3DGS is an emerging and increasingly popular technology in the field of novel view synthesis. Its highly realistic rendering quality and real-time rendering capabilities make it pr…