2 papers
cs.GR2026
BlitzGS: City-Scale Gaussian Splatting at Lightning Speed
Zhongtao Wang, Huishan Au, Yilong Li +6
Large-scale 3D Gaussian Splatting underpins digital twins, simulation, and aerial mapping, yet city-scale training remains computationally expensive even with multi-GPU execution b…
cs.GR2025
HUG: Hierarchical Urban Gaussian Splatting with Block-Based Reconstruction for Large-Scale Aerial Scenes
Mai Su, Zhongtao Wang, Huishan Au +5
3DGS is an emerging and increasingly popular technology in the field of novel view synthesis. Its highly realistic rendering quality and real-time rendering capabilities make it pr…