activity
20232026
most citedEgo-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectives

20 citations · 20 across the 4 of their papers we have counts for

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cs.CV2026

Cosmos 3: Omnimodal World Models for Physical AI

NVIDIA, :, Aditi +293

We introduce Cosmos 3, a family of omnimodal world models designed to jointly process and generate language, image, video, audio, and action sequences within a unified mixture-of-t…

cs.CV2025

PerceptionLM: Open-Access Data and Models for Detailed Visual Understanding

Jang Hyun Cho, Andrea Madotto, Effrosyni Mavroudi +26

Vision-language models are integral to computer vision research, yet many high-performing models remain closed-source, obscuring their data, design and training recipe. The researc…

cs.CV2024

World-consistent Video Diffusion with Explicit 3D Modeling

Qihang Zhang, Shuangfei Zhai, Miguel Angel Bautista +4

Recent advancements in diffusion models have set new benchmarks in image and video generation, enabling realistic visual synthesis across single- and multi-frame contexts. However,…

cs.CV2024

3D Shape Tokenization via Latent Flow Matching

Jen-Hao Rick Chang, Yuyang Wang, Miguel Angel Bautista Martin +4

We introduce a latent 3D representation that models 3D surfaces as probability density functions in 3D, i.e., p(x,y,z), with flow-matching. Our representation is specifically desig…

cs.CV2023★ 20 cited

Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectives

Kristen Grauman, Andrew Westbury, Lorenzo Torresani +98

We present Ego-Exo4D, a diverse, large-scale multimodal multiview video dataset and benchmark challenge. Ego-Exo4D centers around simultaneously-captured egocentric and exocentric…