2 citations · 3 across the 4 of their papers we have counts for
4 papers
Towards Stellarator Geometry Optimisation for Nuclear Fusion
Tobias Weißberg, Moritz Heep, Zorah Lähner +1
We present a local geometry refinement method and a 2D latent representation that took us to the top of the ConStellaration leaderboard on the geometric task in May 2026.
Feature-Preserving Mesh Decimation for Normal Integration
Moritz Heep, Sven Behnke, Eduard Zell
Normal integration reconstructs 3D surfaces from normal maps obtained e.g. by photometric stereo. These normal maps capture surface details down to the pixel level but require larg…
Image Segmentation from Shadow-Hints using Minimum Spanning Trees
Moritz Heep, Eduard Zell
Image segmentation in RGB space is a notoriously difficult task where state-of-the-art methods are trained on thousands or even millions of annotated images. While the performance…
An Adaptive Screen-Space Meshing Approach for Normal Integration
Moritz Heep, Eduard Zell
Reconstructing surfaces from normals is a key component of photometric stereo. This work introduces an adaptive surface triangulation in the image domain and afterwards performs th…