2 citations · 4 across the 5 of their papers we have counts for
3 papers · 1 filter
SurFhead: Affine Rig Blending for Geometrically Accurate 2D Gaussian Surfel Head Avatars
Jaeseong Lee, Taewoong Kang, Marcel C. Bühler +5
Recent advancements in head avatar rendering using Gaussian primitives have achieved significantly high-fidelity results. Although precise head geometry is crucial for applications…
VEGS: View Extrapolation of Urban Scenes in 3D Gaussian Splatting using Learned Priors
Sungwon Hwang, Min-Jung Kim, Taewoong Kang +2
Neural rendering-based urban scene reconstruction methods commonly rely on images collected from driving vehicles with cameras facing and moving forward. Although these methods can…
Effective Rank Analysis and Regularization for Enhanced 3D Gaussian Splatting
Junha Hyung, Susung Hong, Sungwon Hwang +3
3D reconstruction from multi-view images is one of the fundamental challenges in computer vision and graphics. Recently, 3D Gaussian Splatting (3DGS) has emerged as a promising tec…