6 citations · 6 across the 2 of their papers we have counts for
5 papers · 1 filter
OmniLottie: Generating Vector Animations via Parameterized Lottie Tokens
Yiying Yang, Wei Cheng, Sijin Chen +5
OmniLottie is a versatile framework that generates high quality vector animations from multi-modal instructions. For flexible motion and visual content control, we focus on Lottie,…
OmniSVG: A Unified Scalable Vector Graphics Generation Model
Yiying Yang, Wei Cheng, Sijin Chen +7
Scalable Vector Graphics (SVG) is an important image format widely adopted in graphic design because of their resolution independence and editability. The study of generating high-…
MeshXL: Neural Coordinate Field for Generative 3D Foundation Models
Sijin Chen, Xin Chen, Anqi Pang +11
The polygon mesh representation of 3D data exhibits great flexibility, fast rendering speed, and storage efficiency, which is widely preferred in various applications. However, giv…
MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers
Yiwen Chen, Tong He, Di Huang +9
Recently, 3D assets created via reconstruction and generation have matched the quality of manually crafted assets, highlighting their potential for replacement. However, this poten…
M3DBench: Let's Instruct Large Models with Multi-modal 3D Prompts
Mingsheng Li, Xin Chen, Chi Zhang +5
Recently, 3D understanding has become popular to facilitate autonomous agents to perform further decisionmaking. However, existing 3D datasets and methods are often limited to spec…