3 papers
cs.GR2026
SQuadGen: Generating Simple Quad Layouts via Chart Distance Fields
Youkang Kong, Yang Liu, Yue Dong +2
3D shapes from scanning, reconstruction, or AI-generated content often lack simple quad mesh layouts -- critical for efficient editing and modeling. Existing quad-remeshing techniq…
cs.CV2025
LPA3D: 3D Room-Level Scene Generation from In-the-Wild Images
Ming-Jia Yang, Yu-Xiao Guo, Yang Liu +2
Generating realistic, room-level indoor scenes with semantically plausible and detailed appearances from in-the-wild images is crucial for various applications in VR, AR, and robot…
cs.LG2024
ComboStoc: Combinatorial Stochasticity for Diffusion Generative Models
Rui Xu, Jiepeng Wang, Hao Pan +6
In this paper, we study an under-explored but important factor of diffusion generative models, i.e., the combinatorial complexity. Data samples are generally high-dimensional, and…