2 papers
cs.CV2026
S2D: Sparse to Dense Lifting for 3D Reconstruction with Minimal Inputs
Yuzhou Ji, Qijian Tian, He Zhu +5
Explicit 3D representations have already become an essential medium for 3D simulation and understanding. However, the most commonly used point cloud and 3D Gaussian Splatting (3DGS…
cs.CV2025
FMLGS: Fast Multilevel Language Embedded Gaussians for Part-level Interactive Agents
Xin Tan, Yuzhou Ji, He Zhu +1
The semantically interactive radiance field has long been a promising backbone for 3D real-world applications, such as embodied AI to achieve scene understanding and manipulation.…