4 citations · 7 across the 8 of their papers we have counts for
3 papers · 1 filter
Cage-based Texture Transfer with Geometric Filtering
Rose Mei Zhou, Lynnette Hui Xian Ng, Adrian Xuan Wei Lim +2
Real-time texture transfer expands the creative horizon for interactive applications, enabling seamless detail projection in scenarios that range from digital character cosmetics t…
Crowdsource, Crawl, or Generate? Creating SEA-VL, a Multicultural Vision-Language Dataset for Southeast Asia
Samuel Cahyawijaya, Holy Lovenia, Joel Ruben Antony Moniz +89
Southeast Asia (SEA) is a region of extraordinary linguistic and cultural diversity, yet it remains significantly underrepresented in vision-language (VL) research. This often resu…
Reverse Projection: Real-Time Local Space Texture Mapping
Adrian Xuan Wei Lim, Lynnette Hui Xian Ng, Conor Griffin +2
We present Reverse Projection, a novel projective texture mapping technique for painting a decal directly to the texture of a 3D object. Designed to be used in games, this techniqu…