activity
20242026
most citedAugmented Object Intelligence with XR-Objects

63 citations · 105 across the 9 of their papers we have counts for

collaborators

11 papers

cs.HC2026

FabDreamer: Exploring the Image-to-Physical Workflow Through AI-Assisted Layered Fabrication

Chenfeng Gao, Zeya Chen, Anjie Yang +2

Generative AI lets anyone create rich visual content in seconds, yet translating that content into a physically fabricable artifact still demands manual decomposition, occlusion re…

cs.CV2026

SurfaceXR: Fusing Smartwatch IMUs and Egocentric Hand Pose for Seamless Surface Interactions

Vasco Xu, Brian Chen, Eric J. Gonzalez +4

Mid-air gestures in Extended Reality (XR) often cause fatigue and imprecision. Surface-based interactions offer improved accuracy and comfort, but current egocentric vision methods…

cs.CV2026

VGGRPO: Towards World-Consistent Video Generation with 4D Latent Reward

Zhaochong An, Orest Kupyn, Théo Uscidda +5

Large-scale video diffusion models achieve impressive visual quality, yet often fail to preserve geometric consistency. Prior approaches improve consistency either by augmenting th…

cs.HC2025★ 32 cited

MobilePoser: Real-Time Full-Body Pose Estimation and 3D Human Translation from IMUs in Mobile Consumer Devices

Vasco Xu, Chenfeng Gao, Henry Hoffmann +1

There has been a continued trend towards minimizing instrumentation for full-body motion capture, going from specialized rooms and equipment, to arrays of worn sensors and recently…

cs.HC2025

Symbiotic AI: Augmenting Human Cognition from PCs to Cars

Riccardo Bovo, Karan Ahuja, Ryo Suzuki +2

As AI takes on increasingly complex roles in human-computer interaction, fundamental questions arise: how can HCI help maintain the user as the primary agent while augment human co…

cs.HC2025★ 8 cited

Text Entry for XR Trove (TEXT): Collecting and Analyzing Techniques for Text Input in XR

Arpit Bhatia, Moaaz Hudhud Mughrabi, Diar Abdlkarim +4

Text entry for extended reality (XR) is far from perfect, and a variety of text entry techniques (TETs) have been proposed to fit various contexts of use. However, comparing betwee…

cs.HC2024

EmBARDiment: an Embodied AI Agent for Productivity in XR

Riccardo Bovo, Steven Abreu, Karan Ahuja +3

XR devices running chat-bots powered by Large Language Models (LLMs) have the to become always-on agents that enable much better productivity scenarios. Current screen based chat-b…

cs.CV2024

Geometry Fidelity for Spherical Images

Anders Christensen, Nooshin Mojab, Khushman Patel +5

Spherical or omni-directional images offer an immersive visual format appealing to a wide range of computer vision applications. However, geometric properties of spherical images p…

cs.CV2024★ 1 cited

PARSE-Ego4D: Personal Action Recommendation Suggestions for Egocentric Videos

Steven Abreu, Tiffany D. Do, Karan Ahuja +4

Intelligent assistance involves not only understanding but also action. Existing ego-centric video datasets contain rich annotations of the videos, but not of actions that an intel…

cs.HC2024★ 1 cited

Hovering Over the Key to Text Input in XR

Mar Gonzalez-Franco, Diar Abdlkarim, Arpit Bhatia +6

Virtual, Mixed, and Augmented Reality (XR) technologies hold immense potential for transforming productivity beyond PC. Therefore there is a critical need for improved text input s…

cs.HC2024★ 63 cited

Augmented Object Intelligence with XR-Objects

Mustafa Doga Dogan, Eric J. Gonzalez, Karan Ahuja +5

Seamless integration of physical objects as interactive digital entities remains a challenge for spatial computing. This paper explores Augmented Object Intelligence (AOI) in the c…