3 citations · 4 across the 2 of their papers we have counts for
3 papers
cs.GR2025★ 1 cited
CAGE-GS: High-fidelity Cage Based 3D Gaussian Splatting Deformation
Yifei Tong, Runze Tian, Xiao Han +3
As 3D Gaussian Splatting (3DGS) gains popularity as a 3D representation of real scenes, enabling user-friendly deformation to create novel scenes while preserving fine details from…
cs.GR2025
ARAP-GS: Drag-driven As-Rigid-As-Possible 3D Gaussian Splatting Editing with Diffusion Prior
Xiao Han, Runze Tian, Yifei Tong +3
Drag-driven editing has become popular among designers for its ability to modify complex geometric structures through simple and intuitive manipulation, allowing users to adjust an…
cs.CV2024★ 3 cited
GSEditPro: 3D Gaussian Splatting Editing with Attention-based Progressive Localization
Yanhao Sun, RunZe Tian, Xiao Han +3
With the emergence of large-scale Text-to-Image(T2I) models and implicit 3D representations like Neural Radiance Fields (NeRF), many text-driven generative editing methods based on…