3 papers
cs.CV2026
SkelMo: Universal Skeletal Motion Generation for 3D Rigged Shapes
Ye Tao, Yuxin Yao, Kendong Liu +2
Motion generation for rigged shapes is vital for scalable 4D asset production. However, template-based methods are limited by specific topologies and fail to generalize across dive…
cs.CV2025
Particulate: Feed-Forward 3D Object Articulation
Ruining Li, Yuxin Yao, Chuanxia Zheng +4
We introduce Particulate, a feed-forward model that, given a 3D mesh of an object, infers its articulations, including its 3D parts, their kinematic structure, and the motion const…
cs.CV2025
SmallGS: Gaussian Splatting-based Camera Pose Estimation for Small-Baseline Videos
Yuxin Yao, Yan Zhang, Zhening Huang +1
Dynamic videos with small baseline motions are ubiquitous in daily life, especially on social media. However, these videos present a challenge to existing pose estimation framework…