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cs.CV2026
AnyAct: Towards Human Reenactment of Character Motion From Video
Liuhan Chen, Lei Zhong, Jiawei Wang +5
We study the problem of directly deriving an initial human reenactment from a monocular video of a non-human character. Our goal is not to reconstruct the source character itself b…
cs.GR2026
DancingBox: A Lightweight MoCap System for Character Animation from Physical Proxies
Haocheng Yuan, Adrien Bousseau, Hao Pan +2
Creating compelling 3D character animations typically requires either expert use of professional software or expensive motion capture systems operated by skilled actors. We present…
cs.CV2026
Seeking Physics in Diffusion Noise
Chujun Tang, Lei Zhong, Fangqiang Ding
Do video diffusion models encode signals predictive of physical plausibility? We probe intermediate denoising representations of pretrained Diffusion Transformers (DiTs) and find t…