1 citations · 2 across the 5 of their papers we have counts for
5 papers
Sparse2DGS: Geometry-Prioritized Gaussian Splatting for Surface Reconstruction from Sparse Views
Jiang Wu, Rui Li, Yu Zhu +3
We present a Gaussian Splatting method for surface reconstruction using sparse input views. Previous methods relying on dense views struggle with extremely sparse Structure-from-Mo…
RoCoSDF: Row-Column Scanned Neural Signed Distance Fields for Freehand 3D Ultrasound Imaging Shape Reconstruction
Hongbo Chen, Yuchong Gao, Shuhang Zhang +3
The reconstruction of high-quality shape geometry is crucial for developing freehand 3D ultrasound imaging. However, the shape reconstruction of multi-view ultrasound data remains…
The Third Monocular Depth Estimation Challenge
Jaime Spencer, Fabio Tosi, Matteo Poggi +38
This paper discusses the results of the third edition of the Monocular Depth Estimation Challenge (MDEC). The challenge focuses on zero-shot generalization to the challenging SYNS-…
GoMVS: Geometrically Consistent Cost Aggregation for Multi-View Stereo
Jiang Wu, Rui Li, Haofei Xu +4
Matching cost aggregation plays a fundamental role in learning-based multi-view stereo networks. However, directly aggregating adjacent costs can lead to suboptimal results due to…
Boosting Multi-view Stereo with Late Cost Aggregation
Jiang Wu, Rui Li, Yu Zhu +3
Pairwise matching cost aggregation is a crucial step for modern learning-based Multi-view Stereo (MVS). Prior works adopt an early aggregation scheme, which adds up pairwise costs…