4 papers
MISR: A Multi-Modal Multi-View Benchmark for 3D/4D Gaussian Splatting and Feedforward Compression
Xinhui Liu, Lei Liu, Zhenghao Chen +3
High-fidelity free-viewpoint video (FVV) and interactive rendering increasingly rely on explicit Gaussian representations, yet practical deployment remains constrained by represent…
GaussVid: Sparse-View Gaussian Splatting with 3D-Aware Video Diffusion Priors
Xinhui Liu, Can Wang, Wei Jiang +2
3D Gaussian Splatting (3DGS) has achieved remarkable success in novel view synthesis; however, reconstructions under sparse views often exhibit noticeable artifacts. While recent v…
4DGS-CC: A Contextual Coding Framework for 4D Gaussian Splatting Data Compression
Zicong Chen, Zhenghao Chen, Wei Jiang +3
Storage is a significant challenge in reconstructing dynamic scenes with 4D Gaussian Splatting (4DGS) data. In this work, we introduce 4DGS-CC, a contextual coding framework that c…
HEMGS: A Hybrid Entropy Model for 3D Gaussian Splatting Data Compression
Lei Liu, Zhenghao Chen, Wei Jiang +2
In this work, we propose a novel compression framework for 3D Gaussian Splatting (3DGS) data. Building on anchor-based 3DGS methodologies, our approach compresses all attributes wi…