4 citations · 7 across the 4 of their papers we have counts for
4 papers
Fast VEM Fluid Simulation
Runze Zhang, Bo Ren
The intricate motion arising from fluid--boundary interactions is visually compelling, yet notoriously difficult and computationally expensive to simulate in the presence of comple…
TransparentGS: Fast Inverse Rendering of Transparent Objects with Gaussians
Letian Huang, Dongwei Ye, Jialin Dan +7
The emergence of neural and Gaussian-based radiance field methods has led to considerable advancements in novel view synthesis and 3D object reconstruction. Nonetheless, specular r…
Lighting Every Darkness with 3DGS: Fast Training and Real-Time Rendering for HDR View Synthesis
Xin Jin, Pengyi Jiao, Zheng-Peng Duan +4
Volumetric rendering based methods, like NeRF, excel in HDR view synthesis from RAWimages, especially for nighttime scenes. While, they suffer from long training times and cannot p…
MS-NeRF: Multi-Space Neural Radiance Fields
Ze-Xin Yin, Peng-Yi Jiao, Jiaxiong Qiu +2
Existing Neural Radiance Fields (NeRF) methods suffer from the existence of reflective objects, often resulting in blurry or distorted rendering. Instead of calculating a single ra…