3 papers
cs.CV2026
MeshFM: 2D Features Are All You Need for 3D Shape Understanding
Jinfan Zhou, Richard Liu, Itai Lang +1
We present MeshFM, an efficient feedforward framework for extracting rich features from 3D inputs. Our method distills 2D features from visual foundation models into 3D. We train a…
cs.CV2026
Deep Feature Deformation Weights
Richard Liu, Itai Lang, Rana Hanocka
Handle-based mesh deformation is a classic paradigm in computer graphics which enables intuitive edits from sparse controls. Classical techniques are fast and precise, but require…
cs.GR2025
WIR3D: Visually-Informed and Geometry-Aware 3D Shape Abstraction
Richard Liu, Daniel Fu, Noah Tan +2
In this work we present WIR3D, a technique for abstracting 3D shapes through a sparse set of visually meaningful curves in 3D. We optimize the parameters of Bezier curves such that…