4 papers
Revisiting Local Context for Long-Horizon Streaming 3D Reconstruction
Jiarong Han, Jincheng Xiong, Yuzhou Liu +6
Streaming 3D reconstruction from extremely long videos requires estimating camera motion and scene geometry online under bounded memory and computation. Early streaming models achi…
ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU
Fan Jiang, Zhaoxu Sun, Mengchao Wang +38
We present ABot-World-0, an action-conditioned video world model for real-time, long-horizon closed-loop interaction, supported by a multi-source data infrastructure spanning AAA g…
ABot-Earth 0.5: Generative 3D Earth Model
Ming Qian, Tianjian Ouyang, Mingchao Sun +25
We present ABot-Earth 0.5, a generative 3D framework designed to synthesize vast, seamless 3D environments from ubiquitous, geospatially referenced satellite imagery. To achieve th…
FutureSightDrive: Thinking Visually with Spatio-Temporal CoT for Autonomous Driving
Shuang Zeng, Xinyuan Chang, Mengwei Xie +6
Vision-Language-Action (VLA) models offer significant potential for end-to-end driving, yet their reasoning is often constrained by textual Chains-of-Thought (CoT). This symbolic c…