5 citations · 16 across the 5 of their papers we have counts for
5 papers
A Unified Mechanism Design Framework for Networked Systems
Tansu Alpcan, Holger Boche, Siddharth Naik
Mechanisms such as auctions and pricing schemes are utilized to design strategic (noncooperative) games for networked systems. Although the participating players are selfish, these…
An Optimization and Control Theoretic Approach to Noncooperative Game Design
Tansu Alpcan, Lacra Pavel, Nem Stefanovic
This paper investigates design of noncooperative games from an optimization and control theoretic perspective. Pricing mechanisms are used as a design tool to ensure that the Nash…
Attack--Defense Trees and Two-Player Binary Zero-Sum Extensive Form Games Are Equivalent - Technical Report with Proofs
Barbara Kordy, Sjouke Mauw, Matthijs Melissen +1
Attack--defense trees are used to describe security weaknesses of a system and possible countermeasures. In this paper, the connection between attack--defense trees and game theory…
Security Games with Decision and Observation Errors
Kien C. Nguyen, Tansu Alpcan, Tamer Basar
We study two-player security games which can be viewed as sequences of nonzero-sum matrix games played by an Attacker and a Defender. The evolution of the game is based on a stocha…
Stochastic Games for Security in Networks with Interdependent Nodes
Kien C. Nguyen, Tansu Alpcan, Tamer Basar
This paper studies a stochastic game theoretic approach to security and intrusion detection in communication and computer networks. Specifically, an Attacker and a Defender take pa…