1 citations · 2 across the 2 of their papers we have counts for
2 papers
cs.CV2025★ 1 cited
VPGS-SLAM: Voxel-based Progressive 3D Gaussian SLAM in Large-Scale Scenes
Tianchen Deng, Wenhua Wu, Junjie He +4
3D Gaussian Splatting has recently shown promising results in dense visual SLAM. However, existing 3DGS-based SLAM methods are all constrained to small-room scenarios and struggle…
cs.RO2024★ 1 cited
LIV-GaussMap: LiDAR-Inertial-Visual Fusion for Real-time 3D Radiance Field Map Rendering
Sheng Hong, Junjie He, Xinhu Zheng +2
We introduce an integrated precise LiDAR, Inertial, and Visual (LIV) multimodal sensor fused mapping system that builds on the differentiable \pre{surface splatting }\now{Gaussians…