80 citations · 137 across the 10 of their papers we have counts for
9 papers · 1 filter
KISS-GS: 3D Gaussian Splatting Compression Kept Simple
Wieland Morgenstern, Friedrich Elias Branschke, Florian Fleischmann +5
Scene reconstruction with 3D Gaussian Splatting (3DGS) has become common, however deployment remains painful as the uncompressed file sizes can be massive. Current 3DGS compression…
COSY: Compositional 3DGS Synthesis for Disentangled Human Head Editing
Florian Barthel, Shalini De Mello, Koki Nagano +3
Recent 3D Gaussian Splatting (3DGS) GANs for human heads synthesize and render photorealistic 3D models in real-time and offer a vast variety in identity and appearance. However, c…
CGS-GAN: 3D Consistent Gaussian Splatting GANs for High Resolution Human Head Synthesis
Florian Barthel, Wieland Morgenstern, Paul Hinzer +2
Recently, 3D GANs based on 3D Gaussian splatting have been proposed for high quality synthesis of human heads. However, existing methods stabilize training and enhance rendering qu…
Improving Adaptive Density Control for 3D Gaussian Splatting
Glenn Grubert, Florian Barthel, Anna Hilsmann +1
3D Gaussian Splatting (3DGS) has become one of the most influential works in the past year. Due to its efficient and high-quality novel view synthesis capabilities, it has been wid…
Creating Sorted Grid Layouts with Gradient-based Optimization
Kai Uwe Barthel, Florian Tim Barthel, Peter Eisert +2
Visually sorted grid layouts provide an efficient method for organizing high-dimensional vectors in two-dimensional space by aligning spatial proximity with similarity relationship…
3DGS.zip: A survey on 3D Gaussian Splatting Compression Methods
Milena T. Bagdasarian, Paul Knoll, Yi-Hsin Li +4
3D Gaussian Splatting (3DGS) has emerged as a cutting-edge technique for real-time radiance field rendering, offering state-of-the-art performance in terms of both quality and spee…
Gaussian Splatting Decoder for 3D-aware Generative Adversarial Networks
Florian Barthel, Arian Beckmann, Wieland Morgenstern +2
NeRF-based 3D-aware Generative Adversarial Networks (GANs) like EG3D or GIRAFFE have shown very high rendering quality under large representational variety. However, rendering with…
Multi-view Inversion for 3D-aware Generative Adversarial Networks
Florian Barthel, Anna Hilsmann, Peter Eisert
Current 3D GAN inversion methods for human heads typically use only one single frontal image to reconstruct the whole 3D head model. This leaves out meaningful information when mul…
Compact 3D Scene Representation via Self-Organizing Gaussian Grids
Wieland Morgenstern, Florian Barthel, Anna Hilsmann +1
3D Gaussian Splatting has recently emerged as a highly promising technique for modeling of static 3D scenes. In contrast to Neural Radiance Fields, it utilizes efficient rasterizat…