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From the 4 of 11 linked papers with an AI index.

collaborators

11 papers

cs.CV2026

Wan-Animate-2: Pushing the Application Boundaries of Character Animation

Guangyuan Wang, Li Hu, Dechao Meng +11

Character image animation remains a foundational yet challenging task in computer vision. Existing approaches can be broadly categorized into three paradigms: methods based on expl…

cs.CV2026

Real-Time Human-Centric World Modeling for Upper-Body Human-Object Interaction

Chaonan Ji, Jinwei Qi, Peng Zhang +1

We present a real-time human-centric world model for upper-body interactive generation, aiming to synthesize coherent local world dynamics centered on a person, where coordinated b…

cs.CV2026

Video = World + Event Stream

Lianghua Huang, Zhi-Fan Wu, Yupeng Shi +24

The paper introduces Wan-Streamer v0.3, a model that treats video as a combination of a persistent world and a dynamic event stream, enabling real-time multimodal audio‑visual inte…

cs.CV2026

MultiAnimate: A Unified Framework for Controllable Multi-Character Animation

Zhongyi Zhang, Guangyuan Wang, Li Hu +6

The paper presents MultiAnimate, a framework that can animate several characters together in a shared scene while keeping each character's appearance and spatial relationships cons…

cs.CV2026

WanToFight: Real-Time Generative Game Engine for Multi-Player Combat Interaction

Li Hu, Guangyuan Wang, Peng Zhang +1

WanToFight is a generative game engine that uses a video diffusion transformer to produce real-time, two-player fighting game visuals from keyboard inputs, handling multi-player co…

cs.CV2026

Wan-Dancer: A Hierarchical Framework for Minute-scale Coherent Music-to-Dance Generation

Mingyang Huang, Peng Zhang, Li Hu +5

The paper introduces Wan-Dancer, a hierarchical framework that generates minute‑scale, high‑definition dance videos synchronized to music by separating global keyframe planning fro…