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cs.GR2023
Accurate and Interpretable Solution of the Inverse Rig for Realistic Blendshape Models with Quadratic Corrective Terms
Stevo Racković, Cláudia Soares, Dušan Jakovetić +1
We propose a new model-based algorithm solving the inverse rig problem in facial animation retargeting, exhibiting higher accuracy of the fit and sparser, more interpretable weight…
cs.GR2021
Clustering of the Blendshape Facial Model
Stevo Racković, Cláudia Soares, Dušan Jakovetić +2
Digital human animation relies on high-quality 3D models of the human face -- rigs. A face rig must be accurate and, at the same time, fast to compute. One of the most common riggi…