collaborators

5 papers

cs.RO2026

RadiusFPS: Efficient Farthest Point Sampling on CPUs and GPUs via Spherical Voxel Pruning

Ziyang Yu, Xiang Li, Qiong Chang +1

Point clouds are a primary sensory representation for robotic perception, underpinning LiDAR-based autonomous driving, simultaneous localization and mapping (SLAM), and navigation.…

cs.CV2025

A dynamic memory assignment strategy for dilation-based ICP algorithm on embedded GPUs

Qiong Chang, Weimin Wang, Junpei Zhong +1

This paper proposes a memory-efficient optimization strategy for the high-performance point cloud registration algorithm VANICP, enabling lightweight execution on embedded GPUs wit…

cs.DC2025

GRNND: A GPU-Parallel Relative NN-Descent Algorithm for Efficient Approximate Nearest Neighbor Graph Construction

Xiang Li, Qiong Chang, Yun Li +1

Relative Nearest Neighbor Descent (RNN-Descent) is a state-of-the-art algorithm for constructing sparse approximate nearest neighbor (ANN) graphs by combining the iterative refinem…

cs.CV2025

StereoVAE: A lightweight stereo-matching system using embedded GPUs

Qiong Chang, Xiang Li, Xin Xu +3

We present a lightweight system for stereo matching through embedded GPUs. It breaks the trade-off between accuracy and processing speed in stereo matching, enabling our embedded s…

cs.CV2025

Faster than Fast: Accelerating Oriented FAST Feature Detection on Low-end Embedded GPUs

Qiong Chang, Xinyuan Chen, Xiang Li +2

The visual-based SLAM (Simultaneous Localization and Mapping) is a technology widely used in applications such as robotic navigation and virtual reality, which primarily focuses on…