4 citations · 16 across the 14 of their papers we have counts for
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cs.CL2026
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine?
Tongxu Luo, Rongsheng Wang, Jiaxi Bi +22
Game generation is an emerging application of coding agents, requiring models to transform natural-language specifications into playable interactive systems. Unlike traditional cod…
cs.CL2026
Cut Your Losses! Learning to Prune Paths Early for Efficient Parallel Reasoning
Jiaxi Bi, Tongxu Luo, Wenyu Du +2
Parallel reasoning enhances Large Reasoning Models (LRMs) but incurs prohibitive costs due to futile paths caused by early errors. To mitigate this, path pruning at the prefix leve…
cs.CL2026★ 2 cited
Kimi K2.5: Visual Agentic Intelligence
Kimi Team, Tongtong Bai, Yifan Bai +333
We introduce Kimi K2.5, an open-source multimodal agentic model designed to advance general agentic intelligence. K2.5 emphasizes the joint optimization of text and vision so that…