3 citations · 5 across the 3 of their papers we have counts for
Showing cs.AIShow all
3 papers · 1 filter
cs.AI2023★ 1 cited
Solving Witness-type Triangle Puzzles Faster with an Automatically Learned Human-Explainable Predicate
Justin Stevens, Vadim Bulitko, David Thue
Automatically solving puzzle instances in the game The Witness can guide players toward solutions and help puzzle designers generate better puzzles. In the latter case such an Arti…
cs.AI2014★ 1 cited
Flow for Meta Control
Vadim Bulitko
The psychological state of flow has been linked to optimizing human performance. A key condition of flow emergence is a match between the human abilities and complexity of the task…
cs.AI2012★ 3 cited
Speeding Up Planning in Markov Decision Processes via Automatically Constructed Abstractions
Alejandro Isaza, Csaba Szepesvari, Vadim Bulitko +1
In this paper, we consider planning in stochastic shortest path (SSP) problems, a subclass of Markov Decision Problems (MDP). We focus on medium-size problems whose state space can…