activity
20092023
most citedDistributed Work Stealing for Constraint Solving

7 citations · 24 across the 11 of their papers we have counts for

collaborators

11 papers

cs.PL2023★ 2 cited

Demonstrating (Hybrid) Active Logic Documents and the Ciao Prolog Playground, and an Application to Verification Tutorials

Daniela Ferreiro, José F. Morales, Salvador Abreu +1

Active Logic Documents (ALD) are web pages which incorporate embedded Prolog engines that run locally within the browser. ALD offers both a very easy way to add click-to-run capabi…

cs.PL2022

Fifty Years of Prolog and Beyond

Philipp Körner, Michael Leuschel, João Barbosa +8

Both logic programming in general, and Prolog in particular, have a long and fascinating history, intermingled with that of many disciplines they inherited from or catalyzed. A lar…

cs.NE2019★ 1 cited

Generating Local Search Neighborhood with Synthesized Logic Programs

Mateusz Ślażyński, Salvador Abreu, Grzegorz J. Nalepa

Local Search meta-heuristics have been proven a viable approach to solve difficult optimization problems. Their performance depends strongly on the search space landscape, as defin…

cs.PL2019

Pre-proceedings of the DECLARE 2019 Conference

Salvador Abreu, Petra Hofstedt, Ulrich John +2

This volume constitutes the pre-proceedings of the DECLARE 2019 conference, held on September 9 to 13, 2019 at the University of Technology Cottbus - Senftenberg (Germany). Declara…

cs.PL2013★ 2 cited

Experimenting with X10 for Parallel Constraint-Based Local Search

Danny Munera, Daniel Diaz, Salvador Abreu

In this study, we have investigated the adequacy of the PGAS parallel language X10 to implement a Constraint-Based Local Search solver. We decided to code in this language to benef…

cs.PL2013★ 6 cited

Parallel Local Search: Experiments with a PGAS-based programming model

Rui Machado, Salvador Abreu, Daniel Diaz

Local search is a successful approach for solving combinatorial optimization and constraint satisfaction problems. With the progressing move toward multi and many-core systems, GPU…