3 papers
cs.CV2026
DualSplat: Robust 3D Gaussian Splatting via Pseudo-Mask Bootstrapping from Reconstruction Failures
Xu Wang, Zhiru Wang, Shiyun Xie +2
While 3D Gaussian Splatting (3DGS) achieves real-time photorealistic rendering, its performance degrades significantly when training images contain transient objects that violate m…
cs.CV2026
GSStream: 3D Gaussian Splatting based Volumetric Scene Streaming System
Zhiye Tang, Qiudan Zhang, Lei Zhang +3
Recently, the 3D Gaussian splatting (3DGS) technique for real-time radiance field rendering has revolutionized the field of volumetric scene representation, providing users with an…
cs.CV2025
SuperGS: Consistent and Detailed 3D Super-Resolution Scene Reconstruction via Gaussian Splatting
Shiyun Xie, Zhiru Wang, Yinghao Zhu +3
Recently, 3D Gaussian Splatting (3DGS) has excelled in novel view synthesis (NVS) with its real-time rendering capabilities and superior quality. However, it encounters challenges…