activity
20232026
most citedShareYourReality: Investigating Haptic Feedback and Agency in Virtual Avatar Co-embodiment

23 citations · 41 across the 9 of their papers we have counts for

collaborators

9 papers

cs.CV2026

EMA: Effort Metric Attention for Anatomical Effort-Guided Human Motion Diffusion

Joshua Siy, Huakun Liu, Yutaro Hirao +3

Human motion diffusion models can synthesize action sequences from text, but controlling motion intensity remains challenging. Existing approaches rely on effort-related adverbs, w…

cs.HC2026

Varifocal Displays Reduce the Impact of the Vergence-Accommodation Conflict on 3D Pointing Performance in Augmented Reality Systems

Xiaodan Hu, Monica Perusquía-Hernández, Mayra Donaji Barrera Machuca +4

This paper investigates whether a custom varifocal display can improve 3D pointing performance in augmented reality (AR), where the vergence-accommodation conflict (VAC) is known t…

eess.IV2025

Mind Your Vision: Multimodal Estimation of Refractive Disorders Using Electrooculography and Eye Tracking

Xin Wei, Huakun Liu, Yutaro Hirao +4

Refractive errors are among the most common visual impairments globally, yet their diagnosis often relies on active user participation and clinical oversight. This study explores a…

cs.GR2025

UMotion: Uncertainty-driven Human Motion Estimation from Inertial and Ultra-wideband Units

Huakun Liu, Hiroki Ota, Xin Wei +4

Sparse wearable inertial measurement units (IMUs) have gained popularity for estimating 3D human motion. However, challenges such as pose ambiguity, data drift, and limited adaptab…

cs.HC2025

MagicCraft: Natural Language-Driven Generation of Dynamic and Interactive 3D Objects for Commercial Metaverse Platforms

Ryutaro Kurai, Takefumi Hiraki, Yuichi Hiroi +4

Metaverse platforms are rapidly evolving to provide immersive spaces for user interaction and content creation. However, the generation of dynamic and interactive 3D objects remain…

cs.HC2024★ 1 cited

MagicItem: Dynamic Behavior Design of Virtual Objects with Large Language Models in a Consumer Metaverse Platform

Ryutaro Kurai, Takefumi Hiraki, Yuichi Hiroi +4

To create rich experiences in virtual reality (VR) environments, it is essential to define the behavior of virtual objects through programming. However, programming in 3D spaces re…

cs.HC2024★ 23 cited

ShareYourReality: Investigating Haptic Feedback and Agency in Virtual Avatar Co-embodiment

Karthikeya Puttur Venkatraj, Wo Meijer, Monica Perusquía-Hernández +2

Virtual co-embodiment enables two users to share a single avatar in Virtual Reality (VR). During such experiences, the illusion of shared motion control can break during joint-acti…

cs.LG2023

Ensemble Learning to Assess Dynamics of Affective Experience Ratings and Physiological Change

Felix Dollack, Kiyoshi Kiyokawa, Huakun Liu +4

The congruence between affective experiences and physiological changes has been a debated topic for centuries. Recent technological advances in measurement and data analysis provid…

cs.HC2023★ 17 cited

PhysioCHI: Towards Best Practices for Integrating Physiological Signals in HCI

Francesco Chiossi, Ekaterina R. Stepanova, Benjamin Tag +5

Recently, we saw a trend toward using physiological signals in interactive systems. These signals, offering deep insights into users' internal states and health, herald a new era f…