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20082025
most citedA Deep Reinforcement Learning-Based Framework for Content Caching

12 citations · 98 across the 61 of their papers we have counts for

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cs.IT2019

Deep Multi-Agent Reinforcement Learning Based Cooperative Edge Caching in Wireless Networks

Chen Zhong, M. Cenk Gursoy, Senem Velipasalar

The growing demand on high-quality and low-latency multimedia services has led to much interest in edge caching techniques. Motivated by this, we in this paper consider edge cachin…

cs.IT2019

Power Control for Wireless VBR Video Streaming: From Optimization to Reinforcement Learning

Chuang Ye, M. Cenk Gursoy, Senem Velipasalar

In this paper, we investigate the problem of power control for streaming variable bit rate (VBR) videos over wireless links. A system model involving a transmitter (e.g., a base st…

cs.IT2018★ 5 cited

Actor-Critic Deep Reinforcement Learning for Dynamic Multichannel Access

Chen Zhong, Ziyang Lu, M. Cenk Gursoy +1

We consider the dynamic multichannel access problem, which can be formulated as a partially observable Markov decision process (POMDP). We first propose a model-free actor-critic d…

cs.IT2018★ 1 cited

Learning-Based Delay-Aware Caching in Wireless D2D Caching Networks

Yi Li, Chen Zhong, M. Cenk Gursoy +1

Recently, wireless caching techniques have been studied to satisfy lower delay requirements and offload traffic from peak periods. By storing parts of the popular files at the mobi…

cs.IT2017★ 12 cited

A Deep Reinforcement Learning-Based Framework for Content Caching

Chen Zhong, M. Cenk Gursoy, Senem Velipasalar

Content caching at the edge nodes is a promising technique to reduce the data traffic in next-generation wireless networks. Inspired by the success of Deep Reinforcement Learning (…

cs.IT2017★ 4 cited

Joint Mode Selection and Resource Allocation for D2D Communications via Vertex Coloring

Yi Li, M. Cenk Gursoy, Senem Velipasalar +1

Device-to-device (D2D) communication underlaid with cellular networks is a new paradigm, proposed to enhance the performance of cellular networks. By allowing a pair of D2D users t…