9 papers · 1 filter
Relit-LiVE: Relight Video by Jointly Learning Environment Video
Weiqing Xiao, Hong Li, Xiuyu Yang +7
Recent advances have shown that large-scale video diffusion models can be repurposed as neural renderers by first decomposing videos into intrinsic scene representations and then p…
PAM: A Pose-Appearance-Motion Engine for Sim-to-Real HOI Video Generation
Mingju Gao, Kaisen Yang, Huan-ang Gao +13
Hand-object interaction (HOI) reconstruction and synthesis are becoming central to embodied AI and AR/VR. Yet, despite rapid progress, existing HOI generation research remains frag…
Benchmarking PhD-Level Coding in 3D Geometric Computer Vision
Wenyi Li, Renkai Luo, Yue Yu +5
AI-assisted coding has rapidly reshaped software practice and research workflows, yet today's models still struggle to produce correct code for complex 3D geometric vision. If mode…
Impromptu VLA: Open Weights and Open Data for Driving Vision-Language-Action Models
Haohan Chi, Huan-ang Gao, Ziming Liu +12
Vision-Language-Action (VLA) models for autonomous driving show promise but falter in unstructured corner case scenarios, largely due to a scarcity of targeted benchmarks. To addre…
FB-4D: Spatial-Temporal Coherent Dynamic 3D Content Generation with Feature Banks
Jinwei Li, Huan-ang Gao, Wenyi Li +13
With the rapid advancements in diffusion models and 3D generation techniques, dynamic 3D content generation has become a crucial research area. However, achieving high-fidelity 4D…
PartRM: Modeling Part-Level Dynamics with Large Cross-State Reconstruction Model
Mingju Gao, Yike Pan, Huan-ang Gao +6
As interest grows in world models that predict future states from current observations and actions, accurately modeling part-level dynamics has become increasingly relevant for var…