activity
20232025
most citedPDF: Point Diffusion Implicit Function for Large-scale Scene Neural Representation

3 citations · 5 across the 6 of their papers we have counts for

collaborators

7 papers

cs.CV2025

DreamDance: Animating Character Art via Inpainting Stable Gaussian Worlds

Jiaxu Zhang, Xianfang Zeng, Xin Chen +4

This paper presents DreamDance, a novel character art animation framework capable of producing stable, consistent character and scene motion conditioned on precise camera trajector…

cs.CV2024

MikuDance: Animating Character Art with Mixed Motion Dynamics

Jiaxu Zhang, Xianfang Zeng, Xin Chen +3

We propose MikuDance, a diffusion-based pipeline incorporating mixed motion dynamics to animate stylized character art. MikuDance consists of two key techniques: Mixed Motion Model…

cs.CV2024

Scene123: One Prompt to 3D Scene Generation via Video-Assisted and Consistency-Enhanced MAE

Yiying Yang, Fukun Yin, Jiayuan Fan +3

As Artificial Intelligence Generated Content (AIGC) advances, a variety of methods have been developed to generate text, images, videos, and 3D objects from single or multimodal in…

cs.CV2024

Generative Motion Stylization of Cross-structure Characters within Canonical Motion Space

Jiaxu Zhang, Xin Chen, Gang Yu +1

Stylized motion breathes life into characters. However, the fixed skeleton structure and style representation hinder existing data-driven motion synthesis methods from generating s…

cs.CV2023★ 3 cited

PDF: Point Diffusion Implicit Function for Large-scale Scene Neural Representation

Yuhan Ding, Fukun Yin, Jiayuan Fan +6

Recent advances in implicit neural representations have achieved impressive results by sampling and fusing individual points along sampling rays in the sampling space. However, due…

cs.CV2023★ 1 cited

VQ-NeRF: Vector Quantization Enhances Implicit Neural Representations

Yiying Yang, Wen Liu, Fukun Yin +4

Recent advancements in implicit neural representations have contributed to high-fidelity surface reconstruction and photorealistic novel view synthesis. However, the computational…

cs.GR2023★ 1 cited

TapMo: Shape-aware Motion Generation of Skeleton-free Characters

Jiaxu Zhang, Shaoli Huang, Zhigang Tu +4

Previous motion generation methods are limited to the pre-rigged 3D human model, hindering their applications in the animation of various non-rigged characters. In this work, we pr…