5 papers
PARSE: Part-Aware Relational Spatial Modeling
Yinuo Bai, Peijun Xu, Kuixiang Shao +5
Inter-object relations underpin spatial intelligence, yet existing representations -- linguistic prepositions or object-level scene graphs -- are too coarse to specify which region…
TAPESTRY: From Geometry to Appearance via Consistent Turntable Videos
Yan Zeng, Haoran Jiang, Kaixin Yao +4
Automatically generating photorealistic and self-consistent appearances for untextured 3D models is a critical challenge in digital content creation. The advancement of large-scale…
XDen-1K: A Density Field Dataset of Real-World Objects
Jingxuan Zhang, Tianqi Yu, Yatu Zhang +6
A deep understanding of the physical world is essential for robotic manipulation and physically realistic simulation. While current methods, including VLM-based and other learning-…
CAST: Component-Aligned 3D Scene Reconstruction from an RGB Image
Kaixin Yao, Longwen Zhang, Xinhao Yan +6
Recovering high-quality 3D scenes from a single RGB image is a challenging task in computer graphics. Current methods often struggle with domain-specific limitations or low-quality…
BG-Triangle: Bézier Gaussian Triangle for 3D Vectorization and Rendering
Minye Wu, Haizhao Dai, Kaixin Yao +2
Differentiable rendering enables efficient optimization by allowing gradients to be computed through the rendering process, facilitating 3D reconstruction, inverse rendering and ne…