collaborators

6 papers

cs.CV2026

Consistency-Preserving Diverse Video Generation

Xinshuang Liu, Runfa Blark Li, Truong Nguyen

Text-to-video generation is expensive, so only a few samples are typically produced per prompt. In this low-sample regime, maximizing the value of each batch requires high cross-vi…

eess.IV2026

Learnable Multi-level Discrete Wavelet Transforms for 3D Gaussian Splatting Frequency Modulation

Hung Nguyen, An Le, Truong Nguyen

3D Gaussian Splatting (3DGS) has emerged as a powerful approach for novel view synthesis. However, the number of Gaussian primitives often grows substantially during training as fi…

cs.CV2026

WaveletGaussian: Wavelet-domain Diffusion for Sparse-view 3D Gaussian Object Reconstruction

Hung Nguyen, Runfa Li, An Le +1

3D Gaussian Splatting (3DGS) has become a powerful representation for image-based object reconstruction, yet its performance drops sharply in sparse-view settings. Prior works addr…

cs.CV2025

Depth Any Panoramas: A Foundation Model for Panoramic Depth Estimation

Xin Lin, Meixi Song, Dizhe Zhang +6

In this work, we present a panoramic metric depth foundation model that generalizes across diverse scene distances. We explore a data-in-the-loop paradigm from the view of both dat…

cs.RO2025

A Shared-Autonomy Construction Robotic System for Overhead Works

David Minkwan Kim, K. M. Brian Lee, Yong Hyeok Seo +11

We present the ongoing development of a robotic system for overhead work such as ceiling drilling. The hardware platform comprises a mobile base with a two-stage lift, on which a b…

cs.CV2025

From Coarse to Fine: Learnable Discrete Wavelet Transforms for Efficient 3D Gaussian Splatting

Hung Nguyen, An Le, Runfa Li +1

3D Gaussian Splatting has emerged as a powerful approach in novel view synthesis, delivering rapid training and rendering but at the cost of an ever-growing set of Gaussian primiti…