most citedFaster Rates for No-Regret Learning in General Games via Cautious Optimism

1 citations · 1 across the 5 of their papers we have counts for

collaborators

6 papers

cs.LG2026

Stabilizing Performative Feedback Loops with Minimal Model Deployments

Gabriele Farina, Juan Carlos Perdomo

When algorithmic predictions inform people's decisions, the models we deploy are performative and actively shape the data we see. This feedback loop between algorithms and their br…

cs.LG2026

Exact-Form Regret for Gradient Descent, Mirror Descent and Follow-the-Regularized-Leader

Ashkan Soleymani, Gabriele Farina, Patrick Jaillet

Online gradient descent is usually studied through external regret, where the learner competes with fixed alternatives. Recent work shows that first-order methods control richer ac…

cs.LG2026

An Efficient Black-Box Reduction from Online Learning to Multicalibration, and a New Route to -Regret Minimization

Gabriele Farina, Juan Carlos Perdomo

We give a Gordon-Greenwald-Marks (GGM) style black-box reduction from online learning to online multicalibration. Concretely, we show that to achieve high-dimensional multicalibrat…

cs.LG2026

The Stability of Online Algorithms in Performative Prediction

Gabriele Farina, Juan Carlos Perdomo

The use of algorithmic predictions in decision-making leads to a feedback loop where the models we deploy actively influence the data distributions we see, and later use to retrain…

cs.LG2025

Cautious Optimism: A Meta-Algorithm for Near-Constant Regret in General Games

Ashkan Soleymani, Georgios Piliouras, Gabriele Farina

We introduce Cautious Optimism, a framework for substantially faster regularized learning in general games. Cautious Optimism, as a variant of Optimism, adaptively controls the lea…

cs.GT2025★ 1 cited

Faster Rates for No-Regret Learning in General Games via Cautious Optimism

Ashkan Soleymani, Georgios Piliouras, Gabriele Farina

We establish the first uncoupled learning algorithm that attains per-player regret in multi-player general-sum games, where is the number of players, …